![]() ![]() Ditto team talks, which again involve selecting one of five rallying cries to bellow at your players (in our experience it's usually "Do it for the supporters!"). ![]() In a game where everything else is so customisable, and a world where our sense of a manager's personality is defined by their dealings with the press (think Jose Mourinho or Ian Holloway), such neglect is baffling. They involve answering effectively the same questions from Football Manager 2009 with the same unsubtly tiered responses. For example, press conferences remain as dull and repetitive as previous years. On first impressions you could be playing last year's game - which is all well and good until you encounter some of the weaker elements of the series that SI has once again failed to update. All the features you'd expect are present and correct, and the polished-looking interface introduced last season remains as simple to pilot as ever. Our first sitting - at the helm of unlikely relegation candidates Liverpool FC - ended up lasting five hours (and resulted in one very angry girlfriend). ![]()
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